Home » Making Of – Riva boat configurator – Unreal Engine 4 Raytracing

Short process video of the boat configurator i’ve made. Never knew you could make ‘shotlist’ in a structure and use that to load in different level sequences.
Also really enjoying the process of learning how to get a decent water shader with some simple ‘bouyancy’ animations.

Add comment

Your email address will not be published. Required fields are marked *

Log In